Welcome to the world of PixelatedArcade

A museum of vintage video games featuring photos, information, screenshots, artwork, and more.

PixelatedArcade photo

PixelatedArcade Site News

2021-07-14

Welcome to Xenon

The Sounds of an Early Solid State Pinball Game

Released in 1980, Bally's Xenon broke new ground for pinball. Electro Mechanical machines were on the way out with the last EM game having been released just a year prior; Solid State became the new normal for pinball with hardware that allowed for more complex games, synthesized and/or digitized sounds, and an array of other features. Xenon was not the first solid state machine or the first with digitized voices, however it was the first to feature female voices. All of the music, sounds, and voices in the game were developed and recorded by synth pioneer Suzanne Ciani, and now you can hear her original recordings! A mini-album was recently released on Suzanne Ciani's Bandcamp page featuring all of the vocals, music, and sound effects she recorded during development of the game in their isolated form. This is a rare and fascinating look behind the scenes of a classic pinball game and is worth checking out...

2021-05-31

Introducing PixelatedArcade.gay

Fun Styles and Support for the LGBTQ Community

Greetings classic gamers! Just a quick update here; to celebrate pride month this year, PixelatedArcade would like to welcome you to check out pixelatedarcade.gay! The information is the same, but to show support for the LGBTQ community and just for some fun a few minor color and style changes are visible throughout the site; I had originally intended to add a little more, but time ran out. Also, 20% of all new registration revenue is donated to benefit LGBTQ nonprofit groups. Find out more at what is .gay?.
2021-04-26

The IBM PCjr Print Media Archival Project

An Impressive Collection of Vintage IBM PCjr Resources

Code named "Peanut", The IBM PCjr was an odd creation; it's new 16 colors graphics and 3-voice sounds could have made it a spectacular PC for games but, unfortunately, it was a market failure. There were a number of reasons for this; some quirks made it not quite 100% IBM PC compatible, an odd expansion system utilized sidecars and not IBM PC style ISA cards, at launch time the included keyboard was a hideous chiclet style one, the price was considered high for a home computer, and more all made for a machine that never took the market by storm...