Frogger

Platforms: Apple II, Arcade, Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, Commodore VIC-20, Dragon 32/64, Game Boy Color, IBM PC/Compatibles, Intellivision, Macintosh, MSX, Odyssey 2, PC-6000 Series, Sega Genesis / Mega Drive, Super NES, TI-99/4A, TRS-80, TRS-80 Color Computer, ZX81 / Timex Sinclair 1000
Apple II
Technical Info
Minimum System Supported: Apple II
Minimum RAM Required: 48 KB
Media: 5.25" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Arcade
Monitor
Monitor Orientation: Vertical
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 768 x 224 @ 60.606061 Hz
Sound
Sound Capabilities: Mono
Sound CPU: Zilog Z80 @ 1.78975 MHz (x1)
Sound Hardware: General Instrument AY-3-8910A @ 1.789772 MHz (x1)
Hardware
Arcade System Board: Konami Z80 Based
CPU: Zilog Z80 @ 3.072 MHz (x1)
Cabinet Type: Cocktail Table , Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player
Multiplayer Gameplay: Alternating
Controls (per player): Joystick (x1)
Atari 2600
Parker Brothers release
Technical Info
Media: Cartridge
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Atari 2600
Starpath Corporation release
Technical Info
Media: Cassette Tape
Input Devices: Joystick
Additional Requirements: Starpath Supercharger
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Atari 5200
Technical Info
Input Devices: Atari 5200 Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Atari 8-bit
Parker Brothers version
Technical Info
Media: Cartridge
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Atari 8-bit
Sierra On-Line version
Technical Info
Minimum RAM Required: 16 KB
(32 KB required for 5.25" disk version.)
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
ColecoVision
Technical Info
Input Devices: Standard ColecoVision Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Commodore 64
Technical Info
Media: 5.25" Disk , Cartridge
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Commodore VIC-20
Technical Info
VIC-20 Memory Expansion Required: Unexpanded
Media: Cartridge
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Dragon 32/64
Technical Info
Minimum RAM Required: 32 KB
Media: Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 64 KB
Minimum DOS version: Bootable Disk
Display Hardware Supported: CGA
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Technical Features
Video Features:
Intellivision
Technical Info
Media: Cartridge
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Macintosh
Technical Info
Minimum CPU required: Motorola 68000
Minimum RAM Required: 128 KB
Media: 3.5" Disk
Input Devices: Keyboard , Mouse
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
MSX
Technical Info
Minimum System Supported: MSX 1
Media: Cartridge
Sound Hardware Supported: PSG
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Odyssey 2
Technical Info
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Sega Genesis / Mega Drive
Technical Info
Media: Cartridge
Input Devices: Genesis Control Pad
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Super NES
Technical Info
Media: Cartridge
Input Devices: Super NES Control Pad
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
TI-99/4A
Technical Info
Minimum System Supported: TI-99/4A
Media: Cartridge
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
TRS-80
Technical Info
Minimum System Supported: Model I
Minimum RAM Required: 16 KB
(48 KB required for 5.25" disk version.)
TRS-80 BASIC Version: Level II
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
TRS-80 Color Computer
Technical Info
Minimum System Supported: Color Computer 1
Minimum RAM Required: 16 KB
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
ZX81 / Timex Sinclair 1000
Technical Info
Minimum RAM Required: 16 KB
Media: Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player