The Seven Cities of Gold

Platforms: Amiga, Apple II, Atari 8-bit, Commodore 64, IBM PC/Compatibles, Macintosh
Amiga
Technical Info
Minimum System Supported: Amiga 1000
Minimum RAM Required: 256 KB
Minimum Kickstart Version: Kickstart 1.1
Display Hardware Supported: OCS/ECS
Media: 3.5" Disk
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Apple II
Technical Info
Minimum System Supported: Apple II
Minimum RAM Required: 64 KB
Display Hardware Supported: Hi-Res
Media: 5.25" Disk
Input Devices: Joystick
Additional Requirements: Blank Disk
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari 8-bit
Technical Info
Minimum RAM Required: 48 KB
Media: 5.25" Disk
Input Devices: Joystick
Additional Requirements: Blank Disk
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 64
Technical Info
Media: 5.25" Disk
Input Devices: Joystick
Additional Requirements: Blank Disk
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 128 KB
Minimum DOS version: Bootable Disk
Display Hardware Supported: CGA , CGA Composite , PCjr composite , Tandy/PCjr
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker , Tandy/PCjr
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Macintosh
Technical Info
Minimum CPU required: Motorola 68000
Minimum RAM Required: 512 KB
Media: 3.5" Disk
Input Devices: Joystick , Mouse
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player